Aardvark Swift

Are you the Cinematic Animator that Romero Games have been searching for? Join the team at this thriving independent studio as they develop John Romero’s next First Person Shooter in partnership with a major publisher, this high-profile title will be played by millions of gamers worldwide and they’ll be looking at your work!

As an inspiring and creative Cinematic Animator at Romero Games you’ll bring your experience, vision, and passion for creating cutting edge and make a significant impact and contribute on multiple levels.

Your responsibilities…

Create amazing animations for cinematic sequences

Blocking out animations and quick iteration on pre-viz

Convey storytelling and emotion through realistic animation

Collaborate closely with the Art, Design, Animation, Narrative, and Production teams

Understand technical restraints while seeking out innovative solutions

The skills and experience you’ll bring to the role…

Five or more years’ experience in the games industry producing AAA game cinematics

Effective communication and organizational skills

Excellent understanding of cinematics, narrative, and character development

Experience with early stages of cinematic development from storyboard to animatic, blockout etc

A portfolio reflecting high-quality game cinematics and a breakdown of each shot detailing your involvement

Full understanding of contemporary game development workflows, pipelines

Working knowledge of Maya and MotionBuilder

Experience with facial animation

Strong hand-key skills and a range of different animation styles

Experience with motion capture editing and cleanup

A desire to learn new techniques and technologies

Good understanding of Unreal Engine 5 and the Sequencer

Non-essential but desirable extras…

Experience with various styles of art direction

Drawing/painting skills to help convey ideas

A strong interest in video games and cinematography

Experience with quadrupeds and creature animation

Perks and benefits…

Everyone at Romero Games benefits from ownership in the company with every permanent full-time employee given a stake

25 days annual leave, plus 10 public holidays. Annual leave increases after 5- and 10-years’ service

Remote, hybrid and flexible working hours

Premium health benefits, plus extended healthcare coverage

Fertility leaves for employees undergoing IVF, surrogacy, or other forms of fertility treatment

Relocation assistance, flexible start dates, reimbursement and help finding housing

Menopausal leave for appointments or recovery days

Compassionate or bereavement leave

Parental leave and support

Professional development, world-class workshops on accessibility, diversity, design from international experts

Sabbatical, after 5 years, option to take unpaid time for personal projects with 20% of your pay covered

Team social events and activities

Monthly insider expert seminars with renowned creators such as John Carmack, Rhianna Pratchett (Tomb Raider), Warren Spector (Deus Ex), David Brevik (Diablo), Harvey Smith (Dishonored), Josh Sawyer (Pillars of Eternity), and more!

This position is open to remote work, and relocation to the studio in Galway, Ireland is also possibility.

Aardvark Swift

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